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Synth Saw

Converts your guitar signal into a sawtooth synthesiser voice — guitar-to-synth tracking in real time.

What it does

The Synth Saw tracks the pitch of your guitar and uses it to drive a sawtooth-wave synthesiser oscillator. Instead of hearing your guitar, you hear a bright, buzzy synth tone that follows every note you play. It is the classic "guitar synth" effect — turning your guitar into a lead or bass synthesiser. A second independent oscillator voice (Voice 2) can be mixed in at a different pitch for thicker, harmony-layered textures.

The Mix control lets you blend the synth voice with the original guitar signal, so you can have anything from a subtle synth layer underneath your natural guitar tone to a pure synth-only sound.

Parameters

ParameterRangeDefaultWhat it does
Mix0–100%100%Blends the synthesised signal with the dry guitar signal. 100% = synth only; 50% = equal guitar + synth
Attack0.1–100 ms5 msHow quickly the synth voice fades in when a new note is detected. Shorter Attack = abrupt onset; longer Attack = a soft swell into each note
Release10–1000 ms100 msHow long the synth voice sustains after the guitar signal falls silent. Short Release = tight, staccato notes; long Release = the synth voice blooms and lingers
Detune−100 to +100 cents0 centsShifts the synth oscillator slightly above or below the detected pitch in cents (100 cents = 1 semitone). Small amounts (±5–15 cents) thicken the tone; larger amounts create intentional detuning
Octave−2 to +2 oct0Shifts the synth voice up or down by one or two octaves. −1 gives a bass-guitar-like sub voice; +1 gives a bright, high register voice
Glide0–500 ms10 msThe time taken to slide between detected pitches (portamento). 0 ms = immediate pitch change; longer Glide = a smooth slide between notes, like legato synth playing
Output−24 to +12 dB0 dBFinal output level of the synth effect
Gate−80 to 0 dB−60 dBThe input level threshold below which the synth voice is silenced. Acts like a noise gate — signals below the Gate level produce no synth output. Raise the Gate if the synth keeps triggering from amp noise

Voice 2 (second oscillator)

ParameterRangeDefaultWhat it does
Voice 2 Pitch−24 to +24 semitones0 stPitch offset of the second oscillator voice, in semitones, relative to the detected note. 0 = unison (both voices on the same note); +7 = a fifth above; +12 = an octave above
Voice 2 Mix0–100%0%Level of the second oscillator voice. 0% = Voice 2 is silent. Raise to blend in the harmony voice

Tips

  • For the cleanest pitch tracking, play single notes with clear, well-defined attacks. Chords and fast runs with overlapping notes will confuse the pitch detector and produce glitching artefacts.
  • Lower the Gate slightly if your setup is very clean and quiet — the default −60 dB is quite conservative and should work for most setups, but lower it further if the synth seems to drop out on light picking.
  • Glide at 30–80 ms adds an expressive portamento between notes when playing legato-style lines — very effective for lead synth work.
  • Voice 2 at +12 semitones (Octave up) with Voice 2 Mix at 40–60% produces a classic octave synth pad — the root voice and its octave create an instant harmoniser effect.
  • Voice 2 at +7 semitones (fifth) with Voice 2 Mix at 30% adds a power-chord-style harmony to every note you play.
  • Place Synth Saw after the amp and cabinet to hear the synth character purely, or before the amp to run the synth voice through the amp model for a dirtier, more amp-influenced synth tone.