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Digital Delay

Clean echo effect that repeats your signal after a set time — from tight slapback to long rhythmic echoes.

What it does​

The Digital Delay creates one or more copies of your signal, delayed by a set amount of time, and mixes them in with your dry signal. The result ranges from a punchy slapback echo (very short delay, one or two repeats) to long, cascading rhythmic trails that wash behind your playing. The repeats are clean and transparent — faithful copies of the original signal.

Parameters​

ParameterRangeDefaultWhat it does
Time1–2000 ms~300 msHow long after the original note each echo occurs. 50–100 ms = slapback; 200–500 ms = rhythmic echo; 500–2000 ms = long, ambient trail
Feedback0–95%~30%How much of the delayed signal is fed back into the delay line to create additional repeats. Low Feedback = 1–2 echoes that die quickly; high Feedback = many cascading repeats; 95% = very long trail that dies gradually
Mix0–100%~40%Blends the delayed (wet) signal with the dry signal. At 100% you only hear the echoes, not the dry note
High Cut200–20000 Hz8000 HzRolls off high frequencies in the delay repeats. Lowering this warms up the echoes — useful for tape-echo style tones
Low Cut20–5000 Hz20 HzRemoves low-frequency buildup in the repeats. Raising this thins out the echoes so they do not clash with the dry guitar in the low end
Drive0–100%0%Adds saturation to the delay repeats for a warm, tape-like character. Subtle values add harmonic warmth; higher values dirty up the echoes
Stereo ModeNormal, Ping-PongNormalIn Ping-Pong mode, echoes alternate between the left and right channels — creating a bouncing stereo effect

Advanced parameters​

ParameterRangeDefaultWhat it does
Spread0–50 ms0 msOffsets the timing of left and right delay channels to widen the stereo image of the echoes
Mod Rate0–10 Hz0 HzModulates the delay time with a slow oscillator. Small amounts add a chorus-like shimmer to the echoes; higher values produce audible pitch wobble
Mod Depth0–20 ms0 msThe depth of the delay time modulation. Combine with Mod Rate for subtle tape-style instability
Ducking0–100%0%Reduces the delay level while you are playing and lets it bloom during pauses. Keeps the dry signal clear while still producing rich echo trails

Rhythmic delay timing​

To lock delay to a musical tempo:

Notes at 120 BPMTime (ms)
Quarter note500 ms
Dotted eighth375 ms
Eighth note250 ms
Triplet eighth167 ms

A formula for quarter-note delay time in milliseconds: 60,000 ÷ BPM.

Tips​

  • Slapback for rockabilly/country: Time ~80–120 ms, Feedback 0–10% (just one or two repeats), Mix 20–30%. This adds depth and space without audible separate echoes.
  • Dotted-eighth delay for classic rock/country lead: Set Time to the dotted-eighth value for your tempo (e.g. 375 ms at 120 BPM), Feedback 20–30%, Mix 25–35%. Picking on every beat creates rhythmic trails between the notes that feel like the delay is "playing" with you.
  • Long ambient trail: Time 600–1200 ms, Feedback 50–70%, Mix 20–25%. The echoes build slowly behind your playing without drowning the dry signal.
  • Keep Mix low (20–35%) in most cases. Too much delay Mix makes the dry signal sound weak and the echoes muddy in a band context.
  • Place delay after the amp and cab in the chain, and before reverb so the echoes trail into reverb rather than the other way around.